Showing posts with label yu-gi-oh. Show all posts
Showing posts with label yu-gi-oh. Show all posts

Sunday, May 4, 2014

The 5 most hyped cards in PRIO

This upcoming Saturday is the PRIO Sneak Peak (PRIO: Primal Origins) and I think everyone is pretty excited for this pack; new archetypes that are finally coming to the TCG from the OCG, new support for old decks, and new Extra Deck staples!

So, what are some of the most HYPED cards coming in this pack?

5.  Madolche Angelly


Madolche players are finally getting a new (good) card that most will play at 2-3, Madolche Angelly.


Effect: When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard:Shuffle this card into the Deck. You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. That Special Summoned monster cannot be destroyed by battle.


Don't get me wrong, this card is good.  It's effect can easily trigger Messengelato's effect, or simply make Hootcake a searchable card.  Tribute->Special Hootcake->Activate Hookcake and banish Angelly?  That's a pretty good combo.  It also helps make banishing in the Madolche deck more prominent, meaning Leviair might actually see some play.
Is this card overhyped?  Possibly.  It's a really solid Madolche cards,  but it won't be bringing Madolches into Tier 1 status.

4. Number 103: Ragnazero


A new extra deck staple is coming out that will make sure Fire Fists and Bujins don't become too overpowered: Number 103.


Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.
While it won't see play in a lot of decks since 4-axis Fire Fists where hit pretty hard this last ban list, Ragnazero is a solid card that lots of Rank 4 decks will be playing.  It pretty much allows players facing 4-Axis, 3.5 Axis, and Bujins to control the match.

Is this card overhyped?  It was.  But now that 4-axis has been hit, people are calming down on the hype train.

3.  Bujin Support


Bujins are finally getting some real good support.  The support before PRIO was good, but this pack makes the previous support look very standard.  Bujin players are going to have a lot more options with how they play their deck thanks to this set.  With cards like Bujinki Amaterasu, Bujin Hirume, and Bujintervention, Bujins are going to be a deck to be reckoned with.

Are these new cards overhyped?  Hardly.  I think we'll start seeing some even more solid Bujin decks topping after this pack is released. 

2.  Sylvan Support

When Sylvan Charity was announced, people explained that Sylvans were Tier 0.  They were the new Dragons, the new Airblade Turbo, the new whatever.  The new Sylvan support is definitely going to help them, and they are definitely going to be top Tier this next format.  While the TCG exclusive is complete trash, Sylvan Charity and Sylven Sagequoia are going to push Sylvans to the top.




Are these new cards overhyped?  When Sylvan Charity was announced, they definitely were.  Now that hype has died down, the hype they are getting is well worth it.  These are solid cards for a solid deck.

1.  ARTIFACTS


Artifacts, artifacts, artifacts.  That's all anyone can talk about concerning PRIO.  



Are these cards overhyped.  They are the definition of overhyped.  These cards cannot get anymore hype.  Trust me, Artifacts are going to be good, but they are not going to be as good as everyone thinks.  It's sort of like Hieratic Dragons last format.  Solid until everyone starts siding for them.  People are already siding for them in their deck lists.  

And with Nebra Disk being a OCG exclusive, the Artifacts are nothing more than support for other deck engines.

Friday, August 24, 2012

The Madolches

The new pack, Return of the Duelist (REDU), is coming packed full of new archetypes.  Among them are the Madolches: a play on the words "Magic" and "Dulce" (meaning sweet in Spanish).  These cute little magical sugary based characters focus on keeping your Graveyard empty.


Among those in the new pack are:

  • Madolche Chouxvalier
  • Madolche Magineine
  • Madolche Baaple (Baa, like a sheep.  Get it?!)
  • Madolche Mewfeuille
  • Madolche Puddingcess
  • Madolche Chateau

As of now, these Madolches are shit.  While they are cute and cuddly, and their effect makes it insanely easy to get Guardian Eatos out, they are missing a few cards that will make them decent in a deck.

The next pack should be coming with the following Madolches:

  • Madolche Messengelato -- This card works insanely well with the Mewfeuille.  You use Magineine to get them to your hand with her effect, and then Normal Summon Mewfeuille which lets you special summon Messengelato.  You then move Madolche Chateau to your hand.
  • Queen Madolche Tiaramisu -- a rank four queen who allows you reshuffle 2 Madolches in your graveyard, and shuffle cards your opponent owns into the deck up to the number of Madolches you reshuffled.  She's like the new Brionac now that Brionac is banned.

The problem with the Madolches is that they are all over the damn place.  They are easily susceptible to Rivalry of Warlords.  Likewise, they are really weak and need support cards.

While on Dueling Network, I decided to try to make this deck.  The focus of the deck was to summon Guardian Eatos and to overwhelm the opponent with cute powerful monsters.  Most of the duels went like this:

  • Try to immediately summon Guardian Eatos.
or

  • Get Madolche Magileine down and get Mewfeuille to my hand.
  • Equip her with multiple Mage Powers.
  • Activate the Madolche field spell (Chateau).
  • Continue using equip cards to bump up the power of the Madolches.

Needless to say, the Madolches are mainly for fun and cuteness. Without a trump card that is easy to get out, and with Ultimate Offering limited, this deck is hardly competitive.

Sunday, July 29, 2012

Anti Meta Malefics: Part 2



Going back to the Malefics and the muscle of this deck, its relatively simple. There may be a lot of Malefic cards, but there are really only 2 that you need to use. Sorry Kaiba, but Blue Eyes isn't one of them. 

The two you really need are Cyber Dragon and Stardust. Since the material needed for them lies in the Extra Deck, you won't have any dead draws with something like a... Rainbow Dragon. Plus Cyber Dragon makes a great beat stick with a whopping 4000 attack.



Another card that works well with this, is Beast King Barbaros. Another level 8 target for Trade In, this card ALSO doubles as a card you can normal summon with 1900 attack if for some reason Skill Drain just isn't in your reach. And if Skill Drain is on your field, well, 3000 attack will bring most monsters to their knees.


The final recommended monster for the Malefic deck goes back to the dragons. Allowing you to use another field card for the Malefics, this sucker packs a powerful punch with a whooping 3000 attack, and it effectivly protects itself from spells and traps. And if you're stuck with him in your hand, he also doubles as the 4th and final target for Trade In.




Wednesday, July 25, 2012

Anti Meta Malefics: Part 1


That's right. Malefics. If you're a hard core nerd, or know who LittleKuriboh is, you may recognize them from the Yu-Gi-Oh movie: Bonds Beyond Times. For those a little less nerdy, you might just recognize them as fucked up versions of your favorite cards. 

To summarize, these guys are freakishly easy to summon and stupidly strong. Their only fault lies with the need for a field spell, and when paired with the right spell, that's hardly a draw back. And for a set of cards who's most expensive monster sits right at $2, these guys are surprisingly underused. 


So, into the deck. Paradox was almost there when making his deck to defeat our favorite pwotagonists, he had the broken monsters, all he needed was the broken spells and traps to go with them. 


Necrovalley and Skill drain are what make this deck so... great. Necrovalley puts a hold on the graveyard, which while it won't hurt you if you have a Malefic/Gravekeeper deck, it'a a pain in the ass for many decks (Inzectors anyone?). And Skill Drain just... it just fucks everything up. Because the important part of the Malefics effects, the summoning conditions are just that, conditions and not effects, Skill Drain does jack shit against them.

Thank god for loop holes.


These two cards make for some great additional support. Starting with trade in, this is the draw power of this deck. If you run 3 of each, there are 12 cards in this deck that are level 8. 12. That's insanity. And since it was just recently re-printed, getting your hands on this card is relatively easy.

As for Gear Town, it makes for a second field for the Malefics, as well as giving you easy acces to a strong (level 8) 3000 attack monster, Ancient Gear Dragon.


The final card allows for an OTK if you can set it up right. Limiter Removal used on Cyber End Dragon bumps him up to a massive 8000 attack. If you can get a direct hit, you win. And if not, well no matter what you're attacking, your opponent will still take quite a bit of damage.


Thursday, May 24, 2012

Yu-Gi-Oh: Rules for... Ah Screw It

I was going to make a post that gave a brief overview of the rules, but then I realized, that would take for fucking ever. So instead, here's Kuriboh through the ages for you.

Editors Note: Fuck yeah Kuriboh!

Thursday, May 17, 2012

Yu-Gi-Oh: Duel with Style

Saturday, May 12, 2012

The Winged Dragon of Ra Deck

Thinking of making a deck centered around the God card: The Winged Dragon of Ra?  Well, we here at It's A God Damn Card Game have hunted down some possible decks for you to use with the Winged Dragon.

Deck: The Winged Dragon of Ra
40 Cards

Friday, May 11, 2012

Yu-Gi-Oh: Hieratic Dragons, Part 3


Thinking of building a Hieratic deck? Here are some tips.  Check out our Amazon store for a one stop shopping experience for buying all the cards you need:



For starters, you probably want to get your hands on the cards themselves. The following is a list of the cards included in the Hieratic archtype including their support cards. 

Monsters
  •  Hieratic Dragon of Gebeb
  •  Hieratic Dragon of Nuit
  •  Hieratic Dragon of Eset
  •  Hieratic Dragon of Nebthet
  •  Hieratic Seal of the Dragon King
  •  Hieratic Dragon of Tefnuit
  •  Hieratic Dragon of Su
  •  Hieratic Dragon of Asar
  •  Hieratic Dragon of Sutekh
  •  Hieratic Seal of the Sun Dragon Overlord

Spells:
  • Hieratic Seal of Convocation
  • Hieratic Seal of Supremacy

Traps:
  • Hieratic Seal of Banishment 
  • Hieratic Seal of Reflection
  • Hieratic Seal From the Ashes

Xyz's:
  • Hieratic Dragon King of Atum
  • Hieratic Sun Dragon Overlord of Heliopolis

Outside of your staple cards (Mirror Force, Honest, Monster Reborn), there's a number of other cards that could go well with this deck. The first being a card that's pretty much standard for any dragon deck.


Red-Eyes Darkness Metal Dragon is never a bad idea for a deck that is just dragons. Plus he's just a big 'fuck you' to everyone everywhere. 

Other fun ideas for this deck are as follows:


Your opponent declares a monster LevelReveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. If that monster is the same Level as the one declared by your opponent, send all revealed cards to the Graveyard. If not,Special Summon the revealed monster, also send the remaining cards to the Graveyard.


During the End Phase of the turn this card is activateddraw 1 card from your Deck for each Dragon-Type monster discarded from your hand and/or Tributed during this turn.


Discard 1 Level 8 monster to draw 2 cards.

These choices are pretty self explanatory. Reasoning is always fun, requiring a tad bit of luck, however it's well worth it if you'r opponent guesses wrong. Since this deck is pretty good on tributing, Super Rejuvenation isn't a bad idea. And lastly, this deck has it's fair share of level 8 monsters, just in case the little fuckers don't feel like co-operating, you can always go with Trade-In to back you up and get rid of those pesky eggs.

Hope it helps!