Friday, May 11, 2012

Yu-Gi-Oh: Hieratic Dragons, Part 3


Thinking of building a Hieratic deck? Here are some tips.  Check out our Amazon store for a one stop shopping experience for buying all the cards you need:



For starters, you probably want to get your hands on the cards themselves. The following is a list of the cards included in the Hieratic archtype including their support cards. 

Monsters
  •  Hieratic Dragon of Gebeb
  •  Hieratic Dragon of Nuit
  •  Hieratic Dragon of Eset
  •  Hieratic Dragon of Nebthet
  •  Hieratic Seal of the Dragon King
  •  Hieratic Dragon of Tefnuit
  •  Hieratic Dragon of Su
  •  Hieratic Dragon of Asar
  •  Hieratic Dragon of Sutekh
  •  Hieratic Seal of the Sun Dragon Overlord

Spells:
  • Hieratic Seal of Convocation
  • Hieratic Seal of Supremacy

Traps:
  • Hieratic Seal of Banishment 
  • Hieratic Seal of Reflection
  • Hieratic Seal From the Ashes

Xyz's:
  • Hieratic Dragon King of Atum
  • Hieratic Sun Dragon Overlord of Heliopolis

Outside of your staple cards (Mirror Force, Honest, Monster Reborn), there's a number of other cards that could go well with this deck. The first being a card that's pretty much standard for any dragon deck.


Red-Eyes Darkness Metal Dragon is never a bad idea for a deck that is just dragons. Plus he's just a big 'fuck you' to everyone everywhere. 

Other fun ideas for this deck are as follows:


Your opponent declares a monster LevelReveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. If that monster is the same Level as the one declared by your opponent, send all revealed cards to the Graveyard. If not,Special Summon the revealed monster, also send the remaining cards to the Graveyard.


During the End Phase of the turn this card is activateddraw 1 card from your Deck for each Dragon-Type monster discarded from your hand and/or Tributed during this turn.


Discard 1 Level 8 monster to draw 2 cards.

These choices are pretty self explanatory. Reasoning is always fun, requiring a tad bit of luck, however it's well worth it if you'r opponent guesses wrong. Since this deck is pretty good on tributing, Super Rejuvenation isn't a bad idea. And lastly, this deck has it's fair share of level 8 monsters, just in case the little fuckers don't feel like co-operating, you can always go with Trade-In to back you up and get rid of those pesky eggs.

Hope it helps!

1 comments:

Nice ideas also think monster gate >>reasoning and hieratics should tech mini guts and e-con

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